Game artist & Graphic Designer

Miniclip NL |
2d game artist

I am incredibly happy to say I have been working on the mobile game Football head coach. Which is made in collaboration with NFLPA.
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While Interface design was not the art I thought I would make, not in 10 years time. But I have been incredible happy to design something completely out of my comfort zone.
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So here I wanted to give a glimpse on what I have worked on and what I am very proud of!
My first work
The first few works I wanted to work on were icons and logos. I feel like these were great to practice with since I needed to know how the style of FHC 24 worked and looked. So I practiced & experimented this with my buddy and manager in my first month. We worked closely during this time.
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During this I made:
- logos for the market in the game.
- Icons for the leaderboard
- Icons for awards
- But the highlight of the game are the cards of course. So my first card design was the Superbowl 2024.











My work over time
Over the course of this year I started getting more and more independent. I wanted to learn about VFX and animations. So I took a dive into tutorials and software. Especially more into Unity and it's features.
Creating concepts for the new season. And creating the final loading screen design and several animations for the intro/entrance.




Creating more daring concepts but still going with the FHC style.
Creating the new cards for the new season was a huge challenge and it took quite a few days to finish this until everyone in the team was satisfied with the end design.



Another special but temporarily design was for Disney, we were asked to create cards for the game if Disney ever wanted to create a collaboration/special event. So we presented these cards but they were sadly scrapped. But a huge opportunity was given, I was happy to create this design!
The heroes.
One of my greatest achievements at Miniclip were designing and coming up with the idea of the heroes. which are now one of the most populair cards being sold. Here are the concepts and final results:





Creating more unique cards.
These cards were designed as new cards for the Superbowl and for the more rare cards like the platinum cards. To get the uniqueness of the card I wanted to use more real elements mixed with fantasy.


Using Spine to create smoother animations.
Spine has been a great way to learn more about the timing of animations. And you are not limited to the timeline of Unity.
