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Game artist & Graphic Designer
In collaboration with Ronimo games and also where I eventually I did my internship.
The work I created during this internship can be seen here. This work is under a NDA contract. If you would be interested to see the work, send me a personal message!
Inside this project the goal was to study the success of Ronimo games's most succesful game yet: Awesomenauts. What made it so great? And how can we make our own version of the game? Me and my group managed to create a ship game that fought against eachother in teams of red and purple.
Environment art
The main role I had in this project was to create a environment the ships could fly through. And what kind of environment story the background would have.
The story didn't have to be big so I went with a industrial/mechanic feel to the sketches.
Since there are also floating islands it makes for a futuristic world, but also mixed with old, classic inventions from the 1900s.
Other tasks
Not only did I create the Environment art. But also character designs, vehicle designs and UI design. To me the unexperienced part was to create UI that moves in the game/video. I learned to create animations within the UI.
Final results
The video of this project can be watched here
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